Cute little toon water shader for my side project
Happy to announce that I featured in a Dev Talk podcast back in February! Available for you listening pleasure at the link below. I do apologize for the delay in updating the blog. I’ve been really busy coding live on stream, LOTS of DOTS! I have a YouTube video coming out for you all next […]
Hey everyone! I hope you all had a great Thanksgiving! I’ve had a crazy busy last 2 weeks. I’m preparing to announce some good news for you all regarding the game, no it’s not a release date, but it is a very big step. Stay tuned for more on that topic. I have been deep […]
I also have some photos from my booth at Indie Speak!
Indie Speak this weekend went amazing! I had a great time, I can’t believe all of the positive vibes, cool people, and dope games there! I received a bit of feedback, as well as got the chance to make some observations of people while they played! I’ve already gone ahead and implemented some changes and […]
Hey everyone! Coming here the night before Indie Speak! With the rocket launcher having been recently implemented, and the demo scene merged into the main game, I set work on fixing up the scene a little. Here’s a banner to be displayed with the game at the booth!
Today, after implementing a basic idle and attack animation for the rocket launcher, I merged the demo scene in to the project, in preparation for Indie Speak. Hoping for a smooth tweak and build day tomorrow.
Okay guys! I told you we’re almost done with this thing. It now fires rockets 🙂 I also made a neat new shader to go with it. Soon to be on the Unity Asset Store, stay tuned!